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Ubisoft
UI Artist
Art
Canada
Canada - Toronto


Summary:



 



The incumbent will design the graphic elements (menus and interfaces) that will enable transitions between contents and faciliate navigation in the game.



 





Responsibilities:



 



The main and routine tasks of the Graphic Designer – Menus and Interfaces are to:



 



·   Be familiar with game design documents so as to know what type of player experience is expected;



·   Organize the architecture of the graphic elements that will appear versus the player’s actions;



·   Find solutions in order to foster easy access to the navigation menu and make the game user-friendly;



·   Design the graphic elements of the interfaces and menus;



·   Work in collaboration with the programming team so as to implement the menu and interface elements;



·   Verify the quality of the menus once they have been imported into the game and make any necessary improvements;



·   Correct the menu bugs found by testers so as to eliminate any anomalies;



·   Carry out all other related tasks.



 



 



Training:



 



Attestation of collegial studies in graphic design and multimedia or equivalent.  



 





Relevant Experience:



 



Minimum 1-3 years’ experience in creating interfaces and stylizing menus or equivalent.





 



Other skills:



 



·   Creativity (originality and resourcefulness when searching for solutions);



·   Observation skills;



·   Ability to work as part of a team;



·   Ability to accept critiques and adapt to change;



·   Sense of initiative.



 

Employment
4080BR