Ubisoft - Job details

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Motion Capture Editor (Contract)
Canada - Toronto

Motion Capture Editor (Contract)

Ubisoft is a world leader in the entertainment industry, with a variety of hit brands including Assassin’s Creed, Tom Clancy’s Splinter Cell, and Far Cry. To build on its achievements and share its future successes, Ubisoft is looking for great talent to join its new Toronto development studio. The studio is located in West Toronto in the unique and growing trendy area known as “The Junction”.

We favor diversity, creativity and the desire to succeed as a team. If you’ve got the skills and drive, you’ll have the opportunity to help build the best video game studio in Toronto. The opportunities to learn and progress are endless. There’s a real buzz about the place; if you’re looking for a stimulating and cool work environment that fosters a balance between personal and professional lives, you’ll find it here at Ubisoft Toronto.

Type of position: Contract



The motion capture editor is vital to delivering high fidelity motion capture data onto production characters.  The motion capture editor will have a good understanding of animation principles and a passion for motion capture.




The main and routine functions of the motion capture editor are to:


  • Tracks and retargets motion capture data to production characters;

  • Provides support to motion capture specialist to ensure timely delivery of motions;

  • Adheres to project timelines;

  • Other responsibilities may include: setting up the stage prior to shoots, calibrating the system, markering talent, assisting on set, wrapping up the stage post shoot.




  • Diploma or Degree in Animation or any other equivalent training.


Relevant Experience

  • 2-3 years’ relevant experience in a similar position, as a multimedia project coordinator or any other relevant experience;

  • Experience working in film an asset;

  • Experience in the video game industry an asset.


Skills and Knowledge:

  • Knowledge of keyframe animation;

  • Working knowledge of anatomy, proportion, perspective and composition;

  • General understanding of poses and realistic motion;

  • Relevant 2D and 3D software experience - Motionbuilder, Maya, 3DSMax;

  • Vicon Blade;

  • Good interpersonal skills;

  • Ability to quickly adapt to change;

  • Ability to work effectively under pressure;

  • Focus on results;

  • Ability to manage several concurrent assignments;

  • Resourceful.



Ubisoft Toronto is an equal opportunity employer and welcomes applications from all interested parties. We thank you for your interest, however, only those candidates selected for an interview will be contacted. No agencies please.